# Language File English # You can change everything behind the ":". The number of %s should not be changed! # Deleting this file and restarting the plugin will give you a version with default-values. # ATTENTION!! Dont change the Values in front of the ":". This will result in Error-Messages. chatGateListActivated: ", ACTIVATED" chatGateListEntry: "%s (%s, %s, %s) %s" #Arguments: Name, positions(x,z,y), if activated: chatGateListActivated chatGateList: "Gatelist" chatNoStargatesExist: "No existing Stargates!" commandWrongArguments: "Wrong number or type of arguments!" commandMissingGatename: "Last Argument missed!" gateAlreadyActive: "Stargate was already activated!" gateBuild: "You build a stargate-shape." gateConnectionClosed: "You closed the connection %s -> %s." #Arguments: Startgate, Targetgate gateConnectionClosedTimeout: "The connection %s -> %s closed automatically. Maybe it timed out." #Arguments: Startgate, Targetgate gateConnectionFailed: "Stargate-connection failed!" gateConnectionNotClosed: "Didn't closed connection." gateCreated: "Stargate %s was created!" #Arguments: The Stargates name gateCreationFailed: "Couldn't create Stargate!" gateDestroyed: "%s was destoryed. You should repair it!" #Arguments: The Stargates name gateNameExists: "Stargate wasnt created. Name already exists!" gateNewAddress: "You found the unknown Stargate-address %s." gateNewConnection: "Connected Stargate to %s." gateNotArround: "Couldn't find a Stargate nearby!" gateNotInDatabase: "An Error occured. Stargate wasn't found in the database!" gateNotDeleted: "An Error occured. Stargate wasn't deleted!" gateNotRepairedNotInDatabase: "Stargate couldn't be repaired. Name not found!" gateRepaired: "Stargate was repaired!" gateSelected: "%s selected." #Arguments: The Stargates name gateSelectedHasTarget: "%s (-> %s) selected." #Arguments: The Stargates name and the name of the targetgate networkAddedGate: "You added this Gate to the network %s." networkAllowPlayer: "You allowed %s to use this network now." networkDeopPlayer: "You made %s a normal user, not an opperator." networkNoPermissionCreate: "You don't have permission to create new networks. Gate was created without network." networkOpPlayer: "You made %s an opperator of this network." networkPlayerNotAllowed: "You aren't a member or admin, so you aren't allowed to use this network." networkPlayerNotAdmin: "You aren't a admin of this network." networkRemovedGate: "You deleted this Gate from the network %s." networkSetName: "You changed this networks name to %s." networkSetPrivate: "You made the network %s a private one. Use the allow-command to allow players to use it." networkSetPublic: "You made the network %s a public one. Everyone can use it now." networkUnallowPlayer: "You took the permission from %s to use this Gates network." networkGatesNotInSameNetwork: "Both gates have to be inside the same network or both without a network." permissionNotAllowed: "You dont have permission to do this." pluginNameChat: "[Stargate] " playerHasToSelectGate: "You need to select a Stargate!" playerKilledByKawoosh: "You were dematerialized by the KAWOOOOOSH! Don't stay so close next time." playerDamagedByIris: "You got a bitchslap from Iris straight in your face. Next time, try to walk through the gate backwards." ringsConstructionDamaged: "The Rings or the target rings seem to be damaged" ringsNoPower: "There seems to be only deactivated rings around." ringsNoTarget: "There seems to be no rings around, that could work as receiver." shieldStatusSwitched: "Shield was activated/deactivated." signRepaired: "Sign was repaired!" wrongCommand: "Wrong command or invalid quantity of arguments. Try %s help" #Arguments: the commands prefix